The board, and what this game is going to be
Seventy-five provinces as two graphs, because an army and a fleet do not move on the same one, and three provinces whose two coasts do not connect. The topology is a fact about a published game and free to use; the artwork is not, and there is none here -- the map will be generated from this data the way the cave game's dodecahedron is. The name is a working one for the same reason the starship game is not called what you expect. The tests check the board against itself, and symmetry is the one that pays: it found the Skagerrak wired to the Baltic, which would have opened a back door into the Baltic and made Denmark worth nothing.
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server {
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listen 8080;
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server_name _;
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root /usr/share/nginx/html;
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# Hashed filenames, so they can be cached hard.
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location /assets/ {
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expires 1y;
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add_header Cache-Control "public, immutable";
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try_files $uri =404;
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}
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location / {
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try_files $uri $uri/ /index.html;
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add_header Cache-Control "no-cache";
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}
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location = /healthz {
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access_log off;
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return 200 "ok\n";
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}
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}
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